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Come to think of it, have you ever actually seen one of those wooden crates in real life? And did you smash it to see if there were bullets and medicine inside? But here we use the crate as a symbol for all lazy, recycled game design. Of course there's some innovative stuff out there... ...but for every one of those, there seem to be 30 games that are, for instance, set tupac amaru against the backdrop of a tupac amaru post-apocalyptic future. I understand that lots of game designers remember the tupac amaru futuristic cyborg movies of their childhood. But remember the only reason those films took place in an apocalyptic future is because it was cheaper to film in a burned-out factory than to build actual futuristic sets. Games should have no such limitation. Use your imagination, guys. Chances of that happening... Well, the technology really is getting amazing now.
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