In early pre-release versions harland williams snoop

jazz, thelast detail, freplyspang, brianne davis, hbo home video, damion poitier, mp3 2 pac, social networking, encryption, fresh yarn, otis young, movie and video reviews, snoop, parker posey, By holding harland williams down the "fire" key, harland williams the player can "charge" the weapon for a more powerful shot with a wider detonation radius. However, if the player holds on too long, the weapon overloads and (apparantly) discharges the shot into the player, killing him/her. The BFGv3.14 in Doom (film). The BFG in the Doom movie is identified, on a computer monitor, as "Bio Force Gun version 3.14" (the number is possibly in harland williams reference to the games [the 3] and Section 14 of Tom Hall's original Doom design document [the .14], or just the number pi) and, unlike in the video games, the gun is not labeled as '9000'. When obtained, the Rock's character calls it a "big fucking gun". This gun has no apparent clip, suggesting that it is recharged in its special storage system (or possibly when not in use). The gun fires a blue (rather than green) blast of plasma, which obliterates the target and burns away at the surrounding areas for several minutes. The "splash effect" does not appear to be part of this weapon, as it's fired at the hero, who dodges the plasma blast and is either not attacked by any other energy or is immune to that energy.
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In early pre-release versions of the original Doom, the BFG functioned instead by firing a steady stream of plasma gun rounds in a wide spread for a few seconds. This was changed for the final version, because the large amounts of plasma rounds on the screen at once not only made the game slow down drastically, but also "looked like Christmas." The BFG9000 featured in snoop Doom 3 made some changes over the version snoop that appeared in Doom and Doom II: Hell on Earth. As with all of the weapons in the first snoop two games, the BFG drew from a pool of ammunition that was depleted once all ammunition of that type had run out, meaning the gun never needed reloading. Each shot used a specific number of "rounds" and did damage according to a standard calculation. The BFG from Doom 3, as with all of the weapons, had been overhauled, and required reloading. It only held four shots at a time, but had its own ammunition type (as opposed to using the same ammunition as the plasma gun).
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